Digging for Fun, and Not Finding It

As I’ve continued to work on Tiny Miner, I think we’ve finally come to the decision that the game is not very fun.  There are probably some things we can do to change the gameplay around, but what was supposed to be a one-month game, and now two-month game, doesn’t feel any more engaging than it did in the first 2 weeks.  That’s probably not a good sign.  As developers like Spry Fox say, “Find the fun quickly“, and I don’t think I have this time.  I think we should shelve it and move on to other projects.

Which raises the question of where to go from here.  Certainly I have pages and pages of ideas.  We should be getting a Rift fairly soon, and that may sway my attention.  I haven’t done much 3D development, though, and I don’t have a solid idea for a game that would take advantage of the Rift in a novel, innovative way.  Not yet, anyway.

In addition, my day job is ramping up a bit as we finally start moving toward the end goal at the client site I’ve been working in since August.  For the next 4 months or so, I’m probably going to be very busy.  That might put a kink in my game devving time, but I haven’t been getting much done lately as it is, anyway.  Optimism!

Still, I’ll have at least one game project going on, even if it’s a small one.  I just need to figure out what it will be.  Currently, Tiff and I are playing Bioshock Infinite and Luigi’s Mansion 2 as well, and some inspiration may spring from those.  I think for the next project, though, I might expand on the mechanic of Villagers Vs. Vampire and the world aesthetic of Tiny Miner.  Exciting?  Perhaps!

I’ve also been getting caught up on all the discussions surrounding Pax East and GDC.  I feel like a turning point has occurred in the past year or so with respect to ultra violence and lack of diversity in games, where developers and gamers alike have said “we’re tired of this stuff, we can do better” and good on them for it.  Perhaps I’ll write a longer article about those things later.

Anyway, Happy Easter for those that celebrate it.  For some reason, I’ve always associated Easter with playing Gauntlet for the NES.  I probably only played it on Easter once or twice as a kid, but the feeling and tradition (and level music) has stuck with me.  *obvious joke about wizards needing food*

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